				    Brutal Doomguy
				Created by smhungary89
			https://www.deviantart.com/smhungary

-< Fatals >--<===================================================================>-

Fatality              : ~D, DF, F, D, DB, B, x+y / ~D, DF, F, D, DB, B, a+b

Note: Fatalities can only happen after the first round, if the criterias are met.
Aka the enemy health is below or equal 10%. When a fatality can happen, a helper will indicates the player.
When you successfully did the combo, you can decide which fatality will occour by holding left, right, up, or down during this state.
If you don't press and hold any button, the system will choose randomly. The only exceptions are the character specific fatalities. 

-< Hypers >--<===================================================================>-

Shotgun               : ~D, DF, F, D, DF, F, x                    power >= 1500
Super Shotgun         : ~D, DB, B, D, DB, B, x                    power >= 1500
Minigun               : ~D, DF, F, D, DF, F, y                    power >= 2000
Rocket Launcher       : ~D, DB, B, D, DB, B, y                    power >= 2500
Chainsaw              : ~D, DF, F, D, DF, F, a                    power >= 2000
Chainsaw              : ~D, DB, B, D, DB, B, a                    power >= 2000
Plasma Rifle          : ~D, DF, F, D, DF, F, b                    power >= 2500
BFG9000               : ~D, DB, B, D, DB, B, b                    power = 3000
Mancubus Flamer       : ~D, DF, F, D, DF, F, c                    power = 3000
Revenant Rockets      : ~D, DB, B, D, DB, B, c                    power = 3000

-< Supers >--<====================================================================>-

Rifle                 : ~D, DF, F, x / ~D, DF, F, y
Rifle (Up Air)        : ~F, D, DF, x / ~F, D, DF, y
Grenade               : ~F, D, DF, a / ~F, D, DF, b
Roll                  : ~$B,$F, x / ~$B,$F, y
Rapid Fire            : ~F, D, DF, x+y                            power >= 500
Rapid Fire (Up Air)   : ~D, DF, F, x+y                            power >= 500
Knife                 : ~F, DF, D, DB, B, x / ~F, DF, D, DB, B, y


-< Specials >--<===================================================================>-

Combo Breaker         : F, F, a / F, F, b (if get hit)            power >= 300
Revenge Shot          : b (only if lying down)                    power >= 300
Super Jump            : ~D, U
Super Jump Forward    : ~D, UF
Super Jump Backward   : ~D, UB
Wall Jump             : $U, $F / $U, $B (near to corner)
Round Kick            : x / y / z (only if running)
Sliding Kick          : a / b / c (only if running)

-< Normals >--<====================================================================>-

Uppercut              : /$F b
 - Launcher follow up : /$U (if move hit)

Note: This character can crouch walk, and wall jump.